The 2013 Animation Festival Jury is done!

What an amazing weekend with an incredible group of people.  The official write-up is now on the SIGGRAPH Blog.

My prior connection with some of the Jurors was tenuous.  I’d met Norman Badler briefly while speaking at UPenn and caught a John Frame exhibition at Portland Museum of Art last January.  Infact, the only significant connections I held with any of the Jurors was three years studying under Peter Parr (at Bournemouth Arts University) and two years working with Wayne Stables (at Electronic Arts).  Most of the others I’d never met previously, but to me this group represented a strong mix; four continents, a diverse array of backgrounds, animation styles, technical skills, industries and education.

In these situations you’re never quite sure how things will pan out.  Fortunately, with Fran and Cris managing the hard work of logistics and technical direction I could focus on direction for the Jury process.  Now it’s just a case of wrapping their results into a show the Jurors would be proud of, and one the SIGGRAPH attendees will enjoy…

SIGGRAPH 2013 Computer Animation Festival Jury

… very special thanks to Dayna & Lutzner at Disney for hosting us (again!).

Walt Disney Archives

20 hours of movies can be tough. Carlo Vogele taking some well earned time-out.

Carlo Vogele

If you’ve ever considered being involved with SIGGRAPH – it’s hard work, and one of the most rewarding experiences you’ll have.  The graphics and animation communities are simply an amazing group of people with an unbelievable mix of humility and talent.

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Carsland. Really?

Credit where credit is due; Disney have done an amazing job with Carsland.  I’m not a big fan of the movies but can really appreciate the attention to detail applied to making Radiator Springs real.  Everything from the diners and gift stores to the rides are simply stunning.  Like, or dislike the movies, there’s no doubt the parks team aren’t resting on their laurels or compromising on quality.

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None of these shots have any matts / painted billboards, everything is ‘real’ – and the ride is worth the wait.

Wreck-it-Ralph Trailer

I was fortunate to get a 10-15 minute preview a month ago at the Disney Animation Studios, and without any expectations it left me feeling good.  It certainly feels different for Disney, but still very clearly something that will entertain both kids and parents, in part due to the mix of classic 8-bit and modern day gaming.

And how’s this for a first; a game, based on a film, based on a fictional game!

Oh wait, anyone see Tron?  Or the Last Star Fighter?  Either way, it would be cool in the cabinet.

Nice work on the movie Disney; looking forward to it.