Check out the 2013 RTL! trailer featuring some of the mind-blowing presentations from last years show, including Square Enix, AMD, BeautyPi and NaughtyDog.
Be a part of the show!
Every year since it’s inception, RTL! has featured technology from independent artists and engineers alongside products from billion dollar companies; it’s the diversity and quality of content that makes the show unique. Don’t delay if you’re considering submitting; only one week left.
Okay, so I’m a little sad to be handing this amazing program off. Real-Time Live! has been an incredible part of SIGGRAPH to be involved with, from technical and show direction, through marketing, jurying, content outreach, logistics, donations, hardware, branding and social media. Not to mention the awesome people I got to work with.
The program was set in motion by Evan Hirsch at SIGGRAPH 2009 as an original, twenty-minute pre-show for the Computer Animation Festival. This year Continue reading →
SIGGRAPH Real-Time Live! is the première showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. A series of 10 international jury-selected submissions will be presented in a fast-paced, 90-minute show of cutting-edge, aesthetically stimulating real-time work at SIGGRAPH 2012, 5-9 August at the Los Angeles Convention Center.
The diverse show includes breakdowns of an audio-driven procedural graphics engine, an augmented reality gesture-based control solution from NYU/MIT, proprietary and commercial rendering engines, and a number of cutting-edge unreleased games titles.
Okay, so there’s no gameplay here – but who cares. According to Hashimoto-san this is running on a single GTX680. However much horsepower is behind it, it’s damn impressive.
If you want to find out more, this piece running in the Luminous Engine is one of a number of exclusive,behind-the-scenes breakdowns which will be presented live on-stage at SIGGRAPH Real-Time Live! in August. Come see it for yourself.
“SIGGRAPH 2013 plans to return to Anaheim, California, 21-25 July, to celebrate the 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques alongside thousands of research scientists, gaming experts and developers, filmmakers, students, the production community and academics worldwide. Mk Haley of Disney Research, Pittsburgh and Carnegie Mellon University has been named SIGGRAPH 2013 Conference Chair.”
“After SIGGRAPH 2011 broke Vancouver’s previous all-time conference attendance records, it has become one of the most memorable SIGGRAPH conference cities. Due to this overwhelming attendance and community support, SIGGRAPH 2014 will return to Vancouver for the 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, 10-14 August 2014.”
Real-Time Live! is the premiere showcase to share your latest project. Last year saw an amazing line-up including recent projects from Criterion/EA, NVidia, Geomerics, Digital Artforms, Microsoft, Aki Rodic’s solo SCAD project and more. We encourage diversity; any interactive, real-time submissions are accepted. Come join the show in LA this year; Real-Time Live! @ Sggraph 2012.
Final Real-Time Live! setup and technical rehearsals with the presenters. These guys rocked; seriously. This was the first time anyone had seen the presentations one after another. I was pleased with the running order although it would have been hard … Continue reading →