SIGGRAPH Real-Time Live! 2013

Check out the 2013 RTL! trailer featuring some of the mind-blowing presentations from last years show, including Square Enix, AMD, BeautyPi and NaughtyDog.

Be a part of the show!

Every year since it’s inception, RTL! has featured technology from independent artists and engineers alongside products from billion dollar companies; it’s the diversity and quality of content that makes the show unique.  Don’t delay if you’re considering submitting; only one week left.

http://s2013.siggraph.org/submitters/real-time-live

What do you think cutting edge real-time graphics look like?  Let us know if you’ve seen something that should be on stage…  we’d love your ideas.

Siggraph 2012 Real-Time Live!

Okay, so I’m a little sad to be handing this amazing program off.  Real-Time Live! has been an incredible part of SIGGRAPH to be involved with, from technical and show direction, through marketing, jurying, content outreach, logistics, donations, hardware, branding and social media.  Not to mention the awesome people I got to work with.

The program was set in motion by Evan Hirsch at SIGGRAPH 2009 as an original, twenty-minute pre-show for the Computer Animation Festival.  This year Continue reading

Siggraph 2012 Real-Time Live! Press Release

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SIGGRAPH Real-Time Live! is the première showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. A series of 10 international jury-selected submissions will be presented in a fast-paced, 90-minute show of cutting-edge, aesthetically stimulating real-time work at SIGGRAPH 2012, 5-9 August at the Los Angeles Convention Center.

The diverse show includes breakdowns of an audio-driven procedural graphics engine, an augmented reality gesture-based control solution from NYU/MIT, proprietary and commercial rendering engines, and a number of cutting-edge unreleased games titles.

See here for the press release  |  full list of content  |  show Q&A