The Corridors of Lucasfilm #4 – Howard Anderson Optical Printer

Lucasfilm – Howard Anderson Optical Printer

Not much is known about he Anderson Printer before ILM purchased it from Paramount Pictures in 1975.  It had been used for compositing for Cecil B DeMilles The Ten Commandments in 1956, and shots for Alfred Hichcock’s North By Northwest in 1959.  The printer fell out of permanent use as the VistaVision format waned.

VistaVision is a method of shooting a a 35mm negative horizontally (8 perforations), double the size of typical upright negatives.  To project a VistaVision movie a special projector was necessary; one that lay on its side.  The cost of the new equipment and higher costs to process the film made VistaVision an impractical format for film.  Though the quality of an Continue reading

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SIGGRAPH Real-Time Live! 2013

Check out the 2013 RTL! trailer featuring some of the mind-blowing presentations from last years show, including Square Enix, AMD, BeautyPi and NaughtyDog.

Be a part of the show!

Every year since it’s inception, RTL! has featured technology from independent artists and engineers alongside products from billion dollar companies; it’s the diversity and quality of content that makes the show unique.  Don’t delay if you’re considering submitting; only one week left.

http://s2013.siggraph.org/submitters/real-time-live

What do you think cutting edge real-time graphics look like?  Let us know if you’ve seen something that should be on stage…  we’d love your ideas.

The Computer Animation Festival 2013

Celebrating its 40th year, the world’s most innovative exploration of computer-generated animation and visual effects will be on display at SIGGRAPH 2013 in Anaheim, California this summer. The four-day, international event (21-25 July) spotlights the most prestigious innovators of technical and artistic short films. The festival showcases everything from student films to blockbuster visual effects and mainstream commercials.   Full Press Release | Computer Animation Festival

SIGGRAPH 2013 Computer Animation Festival

Be a Siggraph Student Volunteer

If you’re schooling in, or just interested in computer graphics and currently a student I can’t recommend this program enough.  The SVs make SIGGRAPH happen and I’ve never met one who didn’t have an amazing week.  But don’t take my word for it…

SV Program

Star Wars Games Retrospective

Star Wars Games

From Flying to MMO, Action, Adventure and more, Star Wars Games have covered most genres. And now, for the first time they are all covered (from 1982-2008) in one video. Sit back and enjoy this epic collection of the Star Wars Retrospectives thanks to GameTrailers.com

 

Study Interactive Rendering, for free.

A few weeks back I shared a link to the Foundations of Computer Graphics course being offered free at Berkley.  Well, the Awesomeness that is Udacity are also offering an introductory course to 3D Computer Graphics, with a focus on Interactive Rendering.

About the course
CS291 will teach you about the basic principles of 3D computer graphics: meshes, transforms, cameras, materials, lighting, and animation.  By the end of this class you will know enough to make an animated 3D demo program that runs in a web browser, while also understanding some basic principles of how realistic computer images are generated.

Prerequisites
Knowing how to program in some language is all you’ll need to get started. Some knowledge of JavaScript is useful later on if you wish to make your projects more interactive and engaging. Familiarity with vectors and matrices will ease your way but is not critical.

CAF 2012 in the Bay

This years SIGGRAPH Computer Animation Festival comes to the Bay via the SIGGRAPH San Francisco chapter.  It will be hosted on Friday 7th December at the Adobe offices in town.  For more information or to reserve tickets check out the chapter website.

Catching the hilights of the largest Computer Graphics festival in the world – a steal at just $5 (students and members) or $10 (non-members).  Hope to see you there!

Berkeley: Foundations of CG, for free.

Imagine if Berkeley decided to give completely free access to their online certified Foundations of Computer Graphics course…

About the courseBerkeley
CS184.1x teaches the Foundations of Computer Graphics. Students will make images of 3D scenes in real-time, and with offline raytracing. The course runs for 6 weeks and consists of four segments; each segment includes an individual programming assignment.

Prerequisites
Solid C/C++ programming background (Java is ok too; you will pick up C++).
Access to a relatively up-to-date computer (Windows, Mac OSX or Linux)
Solid high school mathematics; a review of the relevant linear algebra is included in the first segment.
To read more and register, see here.

Secrets from the Ranch

Yup, the latest super secret project from the ranch was announced today; StarWars Detours.

“Today at Star Wars Celebration VI, Robot Chicken creators Seth Green and Matt Senreich, along with their collaborator Todd Grimes, unveiled footage from their new animated series Star Wars: Detours. The series takes place between between Episode III and IV, and of course, Green, Senreich and Grimes have taken comedic liberty with the entire Star Wars universe, with George Lucas‘ blessing of course.”

This is my favorite clip, but check out the other three links below, including the trailer.

Clip1  |  Clip3  |  Trailer.

“Senreich told fans the story behind the series, saying they got a call from Lucas’ people and he immediately thought they were getting sued for developing Robot Chicken.”

“Lucas was sitting at a desk and said, ‘You guys think you’re pretty fucking funny, don’t you?'” Green remembers. “‘So, how about we do something funny together?'”

As of right now, there are no details on premiere dates or even a home network for the show. But have a first look at Star Wars: Detours below, and then head to the comments and hit us with your initial reactions.”

 

Siggraph 2012 Real-Time Live!

Okay, so I’m a little sad to be handing this amazing program off.  Real-Time Live! has been an incredible part of SIGGRAPH to be involved with, from technical and show direction, through marketing, jurying, content outreach, logistics, donations, hardware, branding and social media.  Not to mention the awesome people I got to work with.

The program was set in motion by Evan Hirsch at SIGGRAPH 2009 as an original, twenty-minute pre-show for the Computer Animation Festival.  This year Continue reading